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1. California local - in Events and Gatherings Archive [original thread]
Bakersfield here, will have to drop into the ingame channel and say hello.
- by The Grouch - at 2010.09.27 23:31:00
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2. Idea : Character lock : no resale possible - in Assembly Hall [original thread]
Supported. How about a secondary password/question for account locks/transfers? Only accessable through account management. Just a thought.
- by The Grouch - at 2010.05.28 09:21:00
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3. let's have a "flattened map" that isn't terrible csm issue - in Assembly Hall [original thread]
The map looks a lot like the ombeve 2d maps, which I've found to be just a confusing as the ingame map. Not supported, although I do understand your frustrations using a 3rd party website to determine locations. 3rd party stuff always makes me ten...
- by The Grouch - at 2010.05.27 23:48:00
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4. [Proposal] Learning skills solution - in Assembly Hall [original thread]
Not Supported. Learning skills are meant to be trained extensively when you're ready to train other skills extensively. "Catching up" is impossible so don't even try. Lastly, I understand excactly what other people are saying here about the "unfun...
- by The Grouch - at 2010.05.27 20:55:00
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5. The EVE Tribune urges you not to vote for Ankhesentapemkah - in Jita Park Speakers Corner [original thread]
Crime and Punishment called. They said you're posting in wrong forum and the tear-catcher isn't setup yet to handle multiple boards.
- by The Grouch - at 2010.05.27 07:12:00
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6. [Proposal] Lowsec needs some ccp love too... - in Assembly Hall [original thread]
Argh my browser sucks for quoting! Or maybe I suck. . . Anyway thanks for the response, so in return I'll try to return the favor here. I was thinking about your ideas, and I think you're on the right track. How about something like a new missio...
- by The Grouch - at 2010.05.26 02:01:00
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7. [ISSUE] Give Assault Frigates a 4th Bonus - in Assembly Hall [original thread]
Yes, you are correct. Taranis gets double the %, thus counting for two. Although I don't want to derail this individual's thread, so we'll just leave it at that. My only complaint with the OP is that I'd rather see a role bonus as opposed to a 4th...
- by The Grouch - at 2010.05.20 07:35:00
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8. [ISSUE] Give Assault Frigates a 4th Bonus - in Assembly Hall [original thread]
I'd prefer to see a role bonus as opposed to a 4th. Not all interceptors get 4 bonuses either. Each frigate class shiptype is tailored around the original hulls. They also come standard with extra resistances (some of the highest in the game) and ...
- by The Grouch - at 2010.05.19 22:05:00
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9. Stop wardeccing in high-sec unless wardec is mutual - in Assembly Hall [original thread]
It might be worth pointing out that Eve Online is one of the only MMORPGs which totally supports the sort of gratuitous griefing which you are currently having a problem with. This results in two things. First, individuals who enjoy this sort of g...
- by The Grouch - at 2010.05.15 21:10:00
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10. [Proposal] Lowsec needs some ccp love too... - in Assembly Hall [original thread]
Not Supported. Here are my reasons. Firstly, there already is "Pirate" space. These are also known as 0.0 NPC space. Also, the only affirmed "overlord" areas you are suggesting are also included in NPC 0.0 space. Curse, Syndicate, Fountain, Delve...
- by The Grouch - at 2010.05.15 20:19:00
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11. [Alternative Proposal] Macro Mining - in Assembly Hall [original thread]
I very much like this idea. Have not read the OP's suggestion from the other thread yet, will have to comment on that one too. As far as a secondary process eating up your performance. . . .2x512 sticks of RAM are getting pretty cheap, might be ti...
- by The Grouch - at 2010.05.04 04:34:00
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12. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Delayed local has a couple problems. . . OK actually its got a lot of problems. However I do like the idea so long as we decide to take it a step further. Here's just a "Spattering" of ideas: Increase belt sizes to over 750km. Rat spawn locatio...
- by The Grouch - at 2010.05.03 07:53:00
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13. Slowing down the capitals. - in Player Features and Ideas Discussion [original thread]
Yes but why would you want to revert to BS fleets knocking down POSes? Wasn't the dreadnought introduced for that very reason? As far as ignoring all the monetary (thats RL money guys) and isk drawbacks, you seem to think that this doesn't hurt t...
- by The Grouch - at 2010.04.03 19:38:00
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14. Slowing down the capitals. - in Player Features and Ideas Discussion [original thread]
No, this is not a good idea. Capital ships are slow, cumbersome, expensive to buy, and expensive to operate. They have plenty of monetary drawbacks that keep the average eve player away and the experienced player wary of them. They also require a...
- by The Grouch - at 2010.03.27 19:17:00
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